Our bookseller says…
“Hunger, obsession, love, and desperation prevail in the sexiest, scariest queer (not) vampire book of the year. Marion, a poor girl from the slums of Prane, gets the job of a lifetime when she is invited to serve as bloodmaid for the alluring Countess Lisavet. Lisavet is inspired by the real Elizabeth Báthory, a Hungarian noblewoman from the 1500s notorious for torturing and murdering her servant girls. Wealthy, white northerners drain the blood of mostly poor, often Black girls to heal their ailments and steal their youth. Through her tenure as bloodmaid, Marion discovers a horrifying, bloody secret about Lisavet that will risk the lives of all bloodmaids. At times so gory and vicious I felt physically ill, House of Hunger is an enrapturing reflection on race, class, and the thin line between love and obsession.
Recommended listening: Astonishing Legends podcast, episode Blood Báthory.
Content warning: abuse, gore, torture”
A young woman is drawn into the upper echelons of a society where blood is power in this dark and enthralling Gothic novel from the author of The Year of the Witching.
Marion Shaw has been raised in the slums, where want and deprivation are all she know. Despite longing to leave the city and its miseries, she has no real hope of escape until the day she spots a peculiar listing in the newspaper seeking a bloodmaid.
Though she knows little about the far north—where wealthy nobles live in luxury and drink the blood of those in their service—Marion applies to the position. In a matter of days, she finds herself the newest bloodmaid at the notorious House of Hunger. There, Marion is swept into a world of dark debauchery. At the center of it all is Countess Lisavet.
The countess, who presides over this hedonistic court, is loved and feared in equal measure. She takes a special interest in Marion. Lisavet is magnetic, and Marion is eager to please her new mistress. But when she discovers that the ancient walls of the House of Hunger hide even older secrets, Marion is thrust into a vicious game of cat and mouse. She’ll need to learn the rules of her new home—and fast—or its halls will soon become her grave.